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For your next upgrade:

- Levels:

Level 1 is a weekday, not much people, pace is manageable. Level 2 is a saturday, more people come. Level 3 is Black Friday, and its craaaazy to the point where the player is easily overwhelmed.


- More gameplay:

Some ppl come in with drinks and spill it on the floor. Player needs to grab a bucket and mop located somewhere behind the counter, and go clean it up. If you don't clean it up, you pay cleaning off your salary at the end of the day.


Make the customers waiting at the cashier with a timer, when the timer runs out, they leave the store and drop their item on the floor. Player can then pick it up to return it to the shelf, adding a snowballing effect to not attending to your customers.


Allow players to carry up to 4 items at once, and of different type. this might allow players to reshelf partly emptied shelves instead of refilling a whole shelf all at once.


- Better UX:

Show the product people buy by placing the item sprite right below their head. Same thing thieves but above their head.


Form a queue of customers, instead of them stacking up im front of the cashier, they queue one behind the other along the counter.



That's it for now, I'm sure other ppl might have even better ideas, let me know how that turns out for you!

Thank you for taking the time to provide me your thoughts and feedback! You have some really awesome ideas. I am excited to see where this thing ends up over the next couple of months!

it stucked on loading screen can't play man 

I was surprised to see a leaderboard in a jam game! Amazing job!

Super fun game

those in orange shirts are %"#$%"$# fun game!

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Fun game!